
The victims struggle to work together, trying to follow the strict rules that the kidnapper, "Zero," has laid out for them. It's a game of life and death - and death is far more frequent. Junpei,+our+hero.+Getting+kidnapped+doesn't+agree+with+him. He soon meets up with eight other victims and they all discover, together, that they've been gathered together by a madman to play through a sick and twisted human experiment called "the Nonary Game." Kidnapped, and taken to a ship adrift somewhere in the ocean. As he gets his bearings, he quickly discovers the grim situation he's in - he's been kidnapped. 999 opens with our hero Junpei, an average college-aged kid, waking up in a haze of cloudy memory in a place he's never seen before. And though it is all those things, those things fail to describe what you'll truly find in this box: One complete and total mindf***. This is the game that you might have heard described as a text adventure, or a visual novel, translated for our American market and given an M-for-Mature content rating - a rarity on DS. I was playing 999: 9 Hours, 9 Persons, 9 Doors. But as my mind began to become more and more intertwined into the world I'd begun exploring, it seemed impossible to stop. It wasn't a decision, ahead of time, to play like that. Late nights, staying up well into the A.M. Three days that stretched into three nights. It's been three days since I started playing.
